

- WEAPONS AND ARMOR FROM MASS EFFECT ANDROMEDA DELUXE EDITION MODS
- WEAPONS AND ARMOR FROM MASS EFFECT ANDROMEDA DELUXE EDITION FREE
Try out the weapons to see if they're worth researching, otherwise break them down. Try on the armour for aesthetic potential. Until you get 90% on Havaryl invest your Cryo Pod perks points intoġ) Science Pod- Lab Techs, Improved Development IĢ) Military Pod- Advanced training (this requires 1 other Military perk, I likeīank your Cryo Pod perks if you have to because you really want those science perks for your post Voeld and Havaryl adventures.ħ) Lastly. You'll need 90% on Havaryl to get the capstone Science Pod perks (Innovation, Accelerated Development and Improved Development II). On Voeld you'll arrive at level 10ish and leave at level 20ish- then experiment with gear and builds on Havaryl. You'll arrive at level 10ish and level at level 12ish, The problem is enemies do not reward XP when defeated. Havaryl is a new player trap go there second.
WEAPONS AND ARMOR FROM MASS EFFECT ANDROMEDA DELUXE EDITION FREE
Use it until level 30-40.įeel free to break it down and make if again using some augmentations when you get them. This armour gives a huge boost to XP some you can get to interesting builds faster. This is obtained in the Tempest by interacting with the desk next to SAM in the deluxe edition of the game. Augmentations are always a safe research choice.Ĥ) Early game armour. Some augmentations only drop in random loot after they are researched.

Then reload and invest.Ĭreate a save after these planets- its the save you'll want if you ever plan to replay the game.ģ) The only exception to the above is researching AUGMENTATIONS. Save it, create a save and try out a few new weapons and armours. It's limited and some choices are real stinkers. You should treat this game like a Far Cry game- the narrative is the narrative, but the some of the most fun in the game is discovering a play style and character build that you love.Ģ) Do not spend research points until after you have 90%'d Havaryl and Voeld (early game). Saving the Salarian pathfinder and keeping the original Asari pathfinder have the biggest narrative impact that I can remember and its still not a big deal. You get a few throw away lines from NPCs but that's about it. There are some beginner traps that if avoided greatly improve your experience.ġ) Most narrative choices are not a big deal.
WEAPONS AND ARMOR FROM MASS EFFECT ANDROMEDA DELUXE EDITION MODS
I really enjoyed this game once I spent some time with it and then later got a few mods (mostly cosmetic).
